# CustomMix.txt

<mark style="color:red;">**Explanation Section 0:**</mark>\
\ <mark style="color:blue;">Section 0 is responsible for creating the mix, billing amount and its success rate.</mark>\
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Index = <mark style="color:orange;">This is the mix index, it must be the same as the Mix.bmd HeadCode, starting from 180.</mark>\
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MixMoney = <mark style="color:orange;">Value that will be inserted in a billing calculation, see the example below.</mark>\
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MixRate\_AL0 = <mark style="color:orange;">Success rate for FREE account level, from 0 to 100.</mark>\
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MixRate\_AL1 = <mark style="color:orange;">Success rate for VIP 1 account level, from 0 to 100.</mark>\
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MixRate\_AL2 = <mark style="color:orange;">Success rate for VIP 2 account level, from 0 to 100.</mark>\
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MixRate\_AL3 = <mark style="color:orange;">Success rate for VIP 3 account level, from 0 to 100.</mark>\
\ <mark style="color:red;">**Explanation Section 1:**</mark>\
\ <mark style="color:blue;">Section 1 is responsible for configuring the requirements for items that enter the chaos machine.</mark>\
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Index = <mark style="color:orange;">Follow the index of section 0, but in this section multiple lines can be created using the same headcode.</mark>\
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Group = <mark style="color:orange;">...</mark>\
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Count = <mark style="color:orange;">Number of items.</mark>\
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ItemMinIndex = <mark style="color:orange;">Minimum index of accepted items.</mark>\
ItemMinIndex = <mark style="color:yellow;">( ( Section x 512 ) + Item )</mark> - Section and Item from Item.txt\
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ItemMaxIndex = <mark style="color:orange;">Maximum index of accepted items.</mark>\
ItemMaxIndex = <mark style="color:yellow;">( ( Section x 512 ) + Item )</mark> - Section and Item from Item.txt\
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ItemLevel = <mark style="color:orange;">Level required, from 0 to 15, use -1 for any.</mark>\
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ItemOption1 = <mark style="color:orange;">Skill Requirement, 0 or 1, use -1 for either.</mark>\
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ItemOption2 = <mark style="color:orange;">Luck requirement, 0 or 1, use -1 for either.</mark>\
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ItemOption3 = <mark style="color:orange;">Optional JoL requirement, from 0 to 7, use -1 for any.</mark>\
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ItemNewOption = <mark style="color:orange;">Optional requirement Excellent, use -1 for any.</mark>\
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ItemSetOption = <mark style="color:orange;">Optional Ancient requirement, use -1 for any.</mark>\
\ <mark style="color:red;">**Explanation Section 2:**</mark>\
\ <mark style="color:blue;">Section 2 is responsible for forwarding the success of the mix to the eventbag that contains the items that will be delivered.</mark>\
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Index = <mark style="color:orange;">Follow the index of section 0, but in this section multiple lines can be created using the same headcode.</mark>\
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Group = <mark style="color:orange;">...</mark>\
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Option1 = <mark style="color:orange;">Add the line number responsible for the EventItemBag that was filled in the "EventItemBagManager.txt" file.</mark>
