# Version 1.7

## Changelog Version 1.7

<mark style="color:yellow;">**FIXES:**</mark>\
We fixed the need to add -20 level requirement in Item.bmd.\
We fixed the use of custom jewels by inversion in CustomPets.\
We fixed the use of custom jewels in ancients that removed options in case of failure.\
We fixed the issue with skins displaying the character's shield.\
We fixed the character's pin on the FullMap when the file was without markers.

<mark style="color:yellow;">**LUA FIXES:**</mark>\
MoveUser <mark style="color:orange;">"Did not work"</mark>\
PermissionRemove <mark style="color:orange;">"Did not work"</mark>\
PermissionInsert <mark style="color:orange;">"Did not work"</mark>\
OnCommandManager <mark style="color:orange;">"Required -1 in the code"</mark>\
ObjectAddCoin <mark style="color:orange;">"Did not work"</mark>\
ObjectSubCoin <mark style="color:orange;">"Did not work"</mark>\
SendTimeLimit <mark style="color:orange;">"Did not work"</mark>\
NoticeGlobalSend <mark style="color:orange;">"Returned text 0 from Message...txt"</mark>\
SetObjectMap <mark style="color:orange;">"Did not work"</mark>\
SetObjectMapX <mark style="color:orange;">"Did not work"</mark>\
SetObjectMapY <mark style="color:orange;">"Did not work"</mark>\
GetObjectDeathMapX <mark style="color:orange;">"Did not work"</mark>\
GetObjectDeathMapY <mark style="color:orange;">"Did not work"</mark>\
MasterSkillTreeRebuild <mark style="color:orange;">"Did not work"</mark>\
GetObjectCSGuildSide <mark style="color:orange;">"Did not work"</mark>\
\ <mark style="color:yellow;">**CHANGES:**</mark>\ <mark style="color:blue;">\[Improvements to LUA functions]</mark>\
Added an exclusive folder for Logs generated by the systems in (.lua/.enc).\
The CommandManager was expanded to +100 for the creation of new commands via LUA.

Improved the quality of character shadows.\
Improved the visibility of the button that hides system messages.\
\ <mark style="color:yellow;">**NEWS:**</mark>\
New Command "/Reload Terrain".\
New Blood Castle requirement manipulation system.\
New function to move the 3D camera using (Ctrl + Arrow keys).\
New Displayer folder for logs that were previously scattered in the LogFolder/GameServer folder.

New Custom Pet / Mount <mark style="color:blue;">\[Max 300]</mark>\
New Custom Pet Glow <mark style="color:blue;">\[Max 2000]</mark>\
New Custom Pet Effect Static <mark style="color:blue;">\[Max 5000]</mark>\
New Custom Pet Effect Dynamic <mark style="color:blue;">\[Max 5000]</mark>\
New Custom Disable Effect <mark style="color:blue;">\[Max 5000]</mark>\
New Custom Item Socket Color <mark style="color:blue;">\[Max 2000]</mark>

<mark style="color:blue;">\[New fix for using MuHelper]</mark>\
"Do not deactivate with Inventory (V,I) or Configuration (Z) when in use."

<mark style="color:blue;">\[New MatrixHDID.exe generator]</mark>\
"To fix the HardwareID issue that changed when restarting the computer."\
\ <mark style="color:yellow;">**NEW FUNCTIONS LUA:**</mark>\
New Lua function GetSpecialCode() <mark style="color:blue;">\[MuServer Side]</mark>\
New Lua function GetCustomerName() <mark style="color:blue;">\[MuServer Side]</mark>\
New Lua function GetItemName() <mark style="color:blue;">\[MuServer Side]</mark>\
New Lua function GetMonsterName() <mark style="color:blue;">\[MuServer Side]</mark>\
New Lua function LuaGetObjectPassword() <mark style="color:blue;">\[MuServer Side]</mark>\
New Lua function GetObjectHardwareId() <mark style="color:blue;">\[MuServer Side]</mark>\
New Lua function GetObjectOfflineFlag() <mark style="color:blue;">\[MuServer Side]</mark>
