Version 1.7

Changelog Version 1.7

FIXES: We fixed the need to add -20 level requirement in Item.bmd. We fixed the use of custom jewels by inversion in CustomPets. We fixed the use of custom jewels in ancients that removed options in case of failure. We fixed the issue with skins displaying the character's shield. We fixed the character's pin on the FullMap when the file was without markers.

LUA FIXES: MoveUser "Did not work" PermissionRemove "Did not work" PermissionInsert "Did not work" OnCommandManager "Required -1 in the code" ObjectAddCoin "Did not work" ObjectSubCoin "Did not work" SendTimeLimit "Did not work" NoticeGlobalSend "Returned text 0 from Message...txt" SetObjectMap "Did not work" SetObjectMapX "Did not work" SetObjectMapY "Did not work" GetObjectDeathMapX "Did not work" GetObjectDeathMapY "Did not work" MasterSkillTreeRebuild "Did not work" GetObjectCSGuildSide "Did not work" CHANGES: [Improvements to LUA functions] Added an exclusive folder for Logs generated by the systems in (.lua/.enc). The CommandManager was expanded to +100 for the creation of new commands via LUA.

Improved the quality of character shadows. Improved the visibility of the button that hides system messages. NEWS: New Command "/Reload Terrain". New Blood Castle requirement manipulation system. New function to move the 3D camera using (Ctrl + Arrow keys). New Displayer folder for logs that were previously scattered in the LogFolder/GameServer folder.

New Custom Pet / Mount [Max 300] New Custom Pet Glow [Max 2000] New Custom Pet Effect Static [Max 5000] New Custom Pet Effect Dynamic [Max 5000] New Custom Disable Effect [Max 5000] New Custom Item Socket Color [Max 2000]

[New fix for using MuHelper] "Do not deactivate with Inventory (V,I) or Configuration (Z) when in use."

[New MatrixHDID.exe generator] "To fix the HardwareID issue that changed when restarting the computer." NEW FUNCTIONS LUA: New Lua function GetSpecialCode() [MuServer Side] New Lua function GetCustomerName() [MuServer Side] New Lua function GetItemName() [MuServer Side] New Lua function GetMonsterName() [MuServer Side] New Lua function LuaGetObjectPassword() [MuServer Side] New Lua function GetObjectHardwareId() [MuServer Side] New Lua function GetObjectOfflineFlag() [MuServer Side]

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