> For the complete documentation index, see [llms.txt](https://changelog.matrixemulator.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://changelog.matrixemulator.com/welcome/server/muserver/mapmanager.md).

# MapManager

<mark style="color:green;">Individual settings for each GameServer map: PK, drop rates, MuHelper, shops, and other rules.</mark>

<table data-search="false"><thead><tr><th>Column</th><th>Accepted Values ​​</th><th>Description</th></tr></thead><tbody><tr><td>IDX</td><td>Map number</td><td>Map index (the same number used in other files, such as <code>Gate.txt</code>).</td></tr><tr><td>NPK</td><td><code>0</code>, <code>1</code>, <code>2</code>, or <code>*</code></td><td>Map PK rule. <code>0</code> = Normal PK. <code>1</code> = PK disabled (safe zone). <code>2</code> = Free combat without becoming an Outlaw or gaining PK points. <code>*</code> = Uses the general server setting.</td></tr><tr><td>VRG</td><td>Number (10–12 recommended)</td><td>View range for monsters, NPCs, and characters on this map.</td></tr><tr><td>PVP</td><td><code>0</code> or <code>1</code></td><td>Allows (<code>1</code>) the use of the <code>/offpvp</code> command on this map.</td></tr><tr><td>EXR</td><td>Number (%) or <code>*</code></td><td>Map experience rate — percentage of the <code>Common.dat</code> value. <code>*</code> = 100%.</td></tr><tr><td>MDF</td><td>Number (%) or <code>*</code></td><td>Zen drop rate for Free players. See note regarding <code>*</code> below.</td></tr><tr><td>MDV1 / MDV2 / MDV3</td><td>Number (%) or <code>*</code></td><td>Same as <code>MDF</code>, for VIP 1 / VIP 2 / VIP 3.</td></tr><tr><td>MDV</td><td>Number (<code>0</code> disables)</td><td>Variation (plus or minus) in the amount of Zen dropped. E.g., with Zen = 100 and MDV = 5, the value can range from 95 to 105.</td></tr><tr><td>ELT</td><td><code>0</code> or <code>1</code></td><td>Enables (<code>1</code>) the exclusive pickup timer when an item drops.</td></tr><tr><td>IDR</td><td>Number (%) or <code>*</code></td><td>Map item drop rate. <code>*</code> = 100%.</td></tr><tr><td>EDR</td><td>Number</td><td>Extra chance for Excellent item drops on this map.</td></tr><tr><td>SDR</td><td>Number</td><td>Extra chance for Ancient item drops on this map.</td></tr><tr><td>SKR</td><td>Number</td><td>Increased chance of socketed items dropping on this map.</td></tr><tr><td>MHE</td><td><code>0</code> or <code>1</code></td><td>Allows (<code>1</code>) the use of MuHelper on this map.</td></tr><tr><td>OMH</td><td><code>0</code> or <code>1</code></td><td>Allows (<code>1</code>) the use of offline MuHelper on this map.</td></tr><tr><td>ZST</td><td><code>0</code> or <code>1</code></td><td>Allows (<code>1</code>) the use of the Zen store on this map.</td></tr><tr><td>CST</td><td><code>0</code> or <code>1</code></td><td>Allows (<code>1</code>) the use of the Custom Store on this map.</td></tr><tr><td>OST</td><td><code>0</code> or <code>1</code></td><td>Allows (<code>1</code>) the use of the Off Store on this map.</td></tr><tr><td>GBT</td><td><code>0</code> or <code>1</code></td><td>Marks this map as a Gens battle map.</td></tr><tr><td>NCA</td><td><code>0</code> or <code>1</code></td><td><code>1</code> disables the use of Custom Attack on this map.</td></tr><tr><td>EXM</td><td><code>0</code> or <code>1</code></td><td><code>1</code> = the character is automatically removed from this map upon logging back in.</td></tr><tr><td>DTG</td><td>Gate number (<code>Gate.txt</code>), or <code>-1</code></td><td>Gate to which the character is teleported upon dying on this map. <code>-1</code> = does not use a specific gate.</td></tr><tr><td>MapName</td><td>Text in quotes</td><td>Map name — for identification purposes for the person editing the file.</td></tr></tbody></table>

### <mark style="color:yellow;">Notes</mark>

* `*` does not always mean "use the server default." For `MDF`, `MDV1`, `MDV2`, and `MDV3` (Zen drops), setting `*` results in Zen **never dropping** on that map for that account level—it is not equivalent to "following `Common.dat`." To use the value from `Common.dat`, use the number `100`, not `*`.
* The `NPK` value of `2` (free combat, without becoming an Outlaw or gaining PK points) is not listed in the file's own header comments, but it exists and works—this has been confirmed in the GameServer code.
* `DTG` must point to an index that actually exists in `Gate.txt`.
