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📑Command

GameServerInfo - Command.dat

Parameters for in-game chat commands (/reset, /masterreset, /evoclass, /marry, /reward, etc.). Most keys feature 4 account-type variants: _AL0 (Free), _AL1 (VIP1), _AL2 (VIP2), and _AL3 (VIP3).

Post Command

Key

What it is

CommandPostGlobal

0 = /post messages only appear on the local GameServer. 1 = messages appear across all GameServers (global broadcast).

PostGlobalServerName

1 = for global posts, the server name appears inside brackets in front of the message text.

Add Point (/addstats)

Key

What it is

CommandAddPointAutoEnable_AL0 – AL3

0/1 — enables or disables the automated stat point distribution mode, sorted by account type.

Evo Class (/evoclass)

Key

What it is

CommandChangeLimit_AL0 – AL3

The maximum number of times a character can evolve their class using this command, sorted by account type.

Change Warehouse (/warehouse)

Key

What it is

CommandWareNumber_AL0 – AL3

The number of additional warehouse vaults unlocked by the command, sorted by account type.

Reset (/reset)

Key

What it is

CommandResetType

0 = does not recalculate stat points upon resetting (keeps current stats intact). 1 = recalculates reset points (based on reset tables + quest bonuses + level multipliers).

CommandResetAutoEnable_AL0 – AL3

0/1 — enables or disables automatic resets (triggered upon reaching maximum level), sorted by account type.

CommandResetAutoAddPointRealTime_AL0 – AL3

1 = when auto-resetting, points are instantly allocated into character attributes rather than being granted as unassigned free points.

CommandResetCheckItem_AL0 – AL3

1 = requires the character to unequip any items incompatible with the reset state before proceeding.

CommandResetMove_AL0 – AL3

1 = teleports the character back to a safe zone town upon resetting.

CommandResetQuest_AL0 – AL3

1 = clears character quest progress upon resetting.

CommandResetSkill_AL0 – AL3

1 = clears all learned character skills upon resetting.

CommandResetLevel_AL0 – AL3

Minimum level required to execute a reset.

CommandResetMoney_AL0 – AL3

Zen cost multiplier (multiplied by current resets +1) required to reset (refer to ResetTable.txt for custom tiers).

CommandResetCount_AL0 – AL3

Number of resets granted per command execution (typically 1).

CommandResetLimit_AL0 – AL3

Maximum absolute cap of total resets allowed on a character.

CommandResetLimitDay_AL0 – AL3

Maximum number of resets allowed per day.

CommandResetLimitWek_AL0 – AL3

Maximum number of resets allowed per week.

CommandResetLimitMon_AL0 – AL3

Maximum number of resets allowed per month.

CommandResetStartLevel_AL0 – AL3

Target level the character drops to after completing a reset.

CommandResetPoint_AL0 – AL3

Base stat points awarded per reset.

CommandResetPointRateDW – RF

% multiplier applied to allocated reset points, grouped by character class (100 = default).

CommandResetKeepDLCommandPoint_AL0 – AL3

1 = Dark Lords/Lord Emperors retain their Command points upon resetting (exclusive to this class as it is the only one utilizing the Command stat). 0 = resets Command along with all other attributes.

Master Reset (/masterreset)

Key

What it is

CommandMasterResetType

0/1 — shares the exact same operational logic as CommandResetType, but specifically dictates Master Reset stat behaviors.

CommandMasterResetCheckItem_AL0 – AL3

1 = requires item checks on equipped gear before allowing a Master Reset.

CommandMasterResetMove_AL0 – AL3

1 = teleports the character back to a safe zone town upon completing a Master Reset.

CommandMasterResetQuest_AL0 – AL3

1 = clears quest progress upon completing a Master Reset.

CommandMasterResetSkill_AL0 – AL3

1 = clears learned skills upon completing a Master Reset.

CommandMasterResetLevel_AL0 – AL3

Minimum level required to execute a Master Reset.

CommandMasterResetReset_AL0 – AL3

Minimum regular resets required to execute a Master Reset.

CommandMasterResetMoney_AL0 – AL3

Zen cost required to execute a Master Reset.

CommandMasterResetCount_AL0 – AL3

Number of Master Resets granted per command execution.

CommandMasterResetLimit_AL0 – AL3

Maximum absolute cap of total Master Resets allowed.

CommandMasterResetLimitDay_AL0 – AL3

Maximum number of Master Resets allowed per day.

CommandMasterResetLimitWek_AL0 – AL3

Maximum number of Master Resets allowed per week.

CommandMasterResetLimitMon_AL0 – AL3

Maximum number of Master Resets allowed per month.

CommandMasterResetStartLevel_AL0 – AL3

Target level the character drops to after a Master Reset.

CommandMasterResetStartReset_AL0 – AL3

Target number of regular resets the character drops to after a Master Reset (only used if CommandMasterResetRemoveReset for that account type evaluates to 0 or a negative value).

CommandMasterResetPoint_AL0 – AL3

Base stat points awarded per Master Reset.

CommandMasterResetPointRateDW – RF

% multiplier applied to Master Reset points, grouped by character class.

CommandMasterResetRemoveReset_AL0 – AL3

If positive, this exact amount of resets is deducted from the character's current total upon a Master Reset (preserving partial reset progress). If zero or negative (default -2), it is bypassed and CommandMasterResetStartReset determines the final reset value instead.

Marry (/marry)

Key

What it is

CommandMarryLevel

Minimum level required to marry.

CommandMarryCost

Zen cost required to marry.

CommandMarryNoticeDelay

Waiting time in seconds required between successive marriage proposals.

CommandMarryMinTime

Minimum duration a marriage must last before a divorce command can be issued, measured in seconds (default 604800 = 7 days).

CommandMarryOnlyGM

1 = restricts the marriage command so that only Game Masters can officiate weddings.

Open Warehouse (/warehouse)

Key

What it is

CommandOpenWareOnlySafeZone

1 = limits warehouse remote opening commands to safe zones only.

Change Class (/mudarclasse or equivalent)

Key

What it is

CommandChangeClassToDW / DK / ELF / MG / DL / SU / RF

0/1 — enables or disables instantaneous character class switching to that specific targeted class.

Reward (/reward)

Key

What it is

CommandRewardType1 / 2 / 3

0/1 — enables or disables each of the 3 supported currency rewards that the command can distribute (WCoinC/WCoinP/Goblin Points).

CommandRewardMaxValue1 / 2 / 3

Maximum value a GM can grant per single command execution for each currency type.

RewardAll (/rewardall)

Key

What it is

CommandRewardAllType1 / 2 / 3

0/1 — enables or disables each of the 3 currency rewards for the global command that targets all online players.

CommandRewardAllMaxValue1 / 2 / 3

Maximum value per currency type for global distribution.

Rename (/rename)

Key

What it is

CommandRenameDelay_AL0 – AL3

Cooldown window required between successive name changes, measured in seconds.

CommandRenameNeedTicket

1 = requires consuming a specific name-change ticket item. 0 = name changes are free of item costs.

Gift (/gift)

Key

What it is

CommandGiftLimit

Maximum quantity of gifts that can be dispatched simultaneously using this command.

Help (/help)

Key

What it is

CommandHelpMonsterIndex

Class index ID of the monster summoned as a helper via the command.

CommandHelpMonsterAmount

Total count of helper monsters summoned (recommended cap of 5).

Account/Character Block

Key

What it is

CommandBlocAccShowMessage

1 = displays a system alert when attempting to log into a blocked account.

CommandBlocCharShowMessage

1 = displays a system alert when attempting to select a blocked character.

ReAdd (/readd)

Key

What it is

ReAddClearBuffEffect

1 = purges all active buff effects from the character when redistributing stats via the command.

ReMaster (/remaster)

Key

What it is

ReMasterClearBuffEffect

1 = purges all active buff effects from the character when resetting the master skill tree via the command.

Pack/Unpack (Jewel Bundling)

Key

What it is

MaxPackUnpackLevel_Bless / Soul / Life / Creation / Guardian / Gemstone / Harmony / Chaos / LowStone / HighStone

Maximum count of each specific jewel that can be bundled or split in a single action (0 disables the feature for that jewel; maximum supported value is 120).

Notes

  • Across nearly all sections, the four distinct _AL0_AL3 suffix variants isolate Free/VIP1/VIP2/VIP3 behaviors explicitly — there is no fallback "global" key shared between them.

  • CommandMasterResetRemoveReset utilizes a strict three-state condition: it will only deduct resets (preserving partial character progression) if the configured value for that account type is positive. If set to 0 or a negative value (the configuration default is -2), the deduction is skipped entirely and the character's post-MR reset level is overwritten explicitly by CommandMasterResetStartReset.

  • CommandResetKeepDLCommandPoint is functional exclusively for the Dark Lord and Lord Emperor classes — modifying this value has absolutely no systemic impact on other character classes since they do not process the Command attribute.

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