> For the complete documentation index, see [llms.txt](https://changelog.matrixemulator.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://changelog.matrixemulator.com/welcome/server/muserver/data/move/movesummon.md).

# MoveSummon

<mark style="color:green;">Defines the map areas where players are allowed to arrive using the Summon skill (summoning to a party member) and Resurrection/Mobility Talismans. It functions as a</mark> <mark style="color:green;"></mark><mark style="color:green;">**whitelist**</mark><mark style="color:green;">: any destination point that does not fall within a registered range in this file</mark> <mark style="color:green;"></mark><mark style="color:green;">**cannot**</mark> <mark style="color:green;"></mark><mark style="color:green;">be reached using these teleport methods.</mark>

<table data-search="false"><thead><tr><th>Column</th><th>Accepted Values</th><th>Description</th></tr></thead><tbody><tr><td>Map</td><td>Map number</td><td>The map associated with this allowed zone.</td></tr><tr><td>X / Y</td><td>Coordinates</td><td>One corner of the allowed zone.</td></tr><tr><td>TX / TY</td><td>Coordinates</td><td>Opposite corner of the allowed zone.</td></tr><tr><td>MinLevel</td><td>Number, or <code>-1</code></td><td>Minimum level required to arrive in this zone via Summon/Talisman. <code>-1</code> = no minimum.</td></tr><tr><td>MaxLevel</td><td>Number, or <code>-1</code></td><td>Maximum level allowed. <code>-1</code> = no maximum.</td></tr><tr><td>MinReset</td><td>Number, or <code>-1</code></td><td>Minimum reset requirement. <code>-1</code> = no minimum.</td></tr><tr><td>MaxReset</td><td>Number, or <code>-1</code></td><td>Maximum reset limit. <code>-1</code> = no maximum.</td></tr><tr><td>AccountLevel</td><td>Number</td><td>Minimum account level (Free/VIP1/VIP2/VIP3).</td></tr><tr><td>PkMove</td><td>Number, or <code>0</code></td><td>Maximum tolerated Outlaw (PK) level for this zone (the actual limit is this value <code>+4</code>). <code>0</code> = no Outlaw restriction.</td></tr></tbody></table>

### <mark style="color:yellow;">Notes</mark>

* Unlike `ItemMove.txt`, **absence means denial**: if the destination point does not fall within any registered `Map` + `X/Y`–`TX/TY` range, the Summon/Talisman teleport simply fails.
* The validation is always performed against the **destination point** (where the player will arrive), not the player's current location.
* This validation is performed again immediately before the teleport is executed (not just when the request is made). If the conditions change in the meantime, the teleport may still be canceled even if it was previously accepted.
