For the complete documentation index, see llms.txt. This page is also available as Markdown.

📑Notice

Messages that scroll across all players' screens in a rotation (one at a time, following the file's order).

Column
Accepted Values ​​
Description

Index

Sequential number (0, 1, 2...)

The message's position in the rotation.

[Eng Message]

Text in quotes

English text.

[Por Message]

Text in quotes

Portuguese text.

[Spn Message]

Text in quotes

Spanish text.

Type

Number

Visual style of the message.

Count

Number

How many times the message repeats on the screen.

Opacity

Number

Message transparency.

Delay

Number (milliseconds)

Interval between repetitions of the same message.

Red / Green / Blue

Number (0 to 255)

Text color.

Speed ​​

Number

Speed ​​at which the message scrolls across the screen.

RepeatTime

Number (seconds)

Duration the message is displayed before the server moves to the next one in the list.

Notes

  • Each player sees the message in the language configured for their account/client—the three language columns simply provide translations of the same notice, not different notices.

  • The rotation never stops: once the RepeatTime for the last message elapses, the server returns to Index 0.

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