📑CustomRankUser
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Registers the "ranks" (titles) for the player ranking by reset range (or master reset, or level+master level, depending on the server configuration), with a currency prize upon reaching each range for the first time. Maximum of 50 lines, all inside block 0.
0
//#RI #RN #MNR #MXR #C1 #C2 #C3
0 "Soldier" 0 9 0 0 5
1 "Recruit" 10 19 0 0 10
...
19 "Supreme" 190 -1 100 100 100
endColumn
Accepted values
What it is
RI
Number, in sequence (0, 1, 2...)
Position of the rank in the list (also the order in which the ranking progresses).
RN
Text in quotation marks
Name of the rank displayed to the player.
MNR
Number
Minimum value of the range (resets, master resets, or level+master level — depends on the server's CustomRankUserType configuration).
MXR
Number, or -1
Maximum value of the range. -1 = no maximum limit (mandatory for the last rank in the list).
C1 / C2 / C3
Number
WCoinC / WCoinP / Goblin Points given to the player the first time they enter this range.
The reward (C1/C2/C3) is only given once, exactly when the player's value matches the MNR of this range (e.g., upon completing reset 10, if a line has MNR 10) — it is not given again if the player has already passed this range.
The last range in the list must have MXR = -1, otherwise players above the highest registered value will be left without a rank.
What exactly MNR/MXR compare (resets, master resets, or level+master level combined) depends on a general server setting (CustomRankUserType) — it is not fixed in this file.
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