📑CustomQuiz
Configures the automatic quiz event (question and answer in chat, with one question drawn per round). Supports up to 24 independent quizzes (Index), each with its own schedule and its own question.
Block 0 — times when the quiz triggers
Column
Accepted values
What it is
Index
Number from 0 to 23
The quiz to which this time belongs. There can be multiple lines with the same Index.
Year / Month / Day / DoW / Hour / Minute / Second
Number, or *
Date/time when the quiz starts. * = any value works.
Block 1 — general quiz data
Column
Accepted values
What it is
Index
Number from 0 to 23
The quiz to which this line belongs (only one line per quiz).
Name
Text in quotation marks
Name of the quiz, used in chat announcements.
AlarmTime
Number (minutes)
How long before the quiz starts that players are notified.
EventTime
Number (minutes)
How much time players have to answer before the quiz ends without a winner.
Block 2 — questions
Column
Accepted values
What it is
ID
Number, one per question
Identifies the question.
WC
Number
WCoinC prize for the one who gets it right.
WP
Number
WCoinP prize for the one who gets it right.
GP
Number
Goblin Point prize for the one who gets it right.
Question
Text in quotation marks
The question displayed in the chat.
Answer
Text in quotation marks
The correct answer.
Notes
Each round, the game draws a question from block 2 — the questions are not tied to a specific quiz
Index, they all enter the same general draw.Avoid accents and special characters in the
Answer, as the comparison with what the player types in the chat is usually sensitive to these types of characters.Just like in
CustomEventDrop.txt,AlarmTime/EventTimeare in minutes.
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