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📑CustomQuiz

Configures the automatic quiz event (question and answer in chat, with one question drawn per round). Supports up to 24 independent quizzes (Index), each with its own schedule and its own question.

Block 0 — times when the quiz triggers

Column

Accepted values

What it is

Index

Number from 0 to 23

The quiz to which this time belongs. There can be multiple lines with the same Index.

Year / Month / Day / DoW / Hour / Minute / Second

Number, or *

Date/time when the quiz starts. * = any value works.

Block 1 — general quiz data

Column

Accepted values

What it is

Index

Number from 0 to 23

The quiz to which this line belongs (only one line per quiz).

Name

Text in quotation marks

Name of the quiz, used in chat announcements.

AlarmTime

Number (minutes)

How long before the quiz starts that players are notified.

EventTime

Number (minutes)

How much time players have to answer before the quiz ends without a winner.

Block 2 — questions

Column

Accepted values

What it is

ID

Number, one per question

Identifies the question.

WC

Number

WCoinC prize for the one who gets it right.

WP

Number

WCoinP prize for the one who gets it right.

GP

Number

Goblin Point prize for the one who gets it right.

Question

Text in quotation marks

The question displayed in the chat.

Answer

Text in quotation marks

The correct answer.

Notes

  • Each round, the game draws a question from block 2 — the questions are not tied to a specific quiz Index, they all enter the same general draw.

  • Avoid accents and special characters in the Answer, as the comparison with what the player types in the chat is usually sensitive to these types of characters.

  • Just like in CustomEventDrop.txt, AlarmTime/EventTime are in minutes.

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