> For the complete documentation index, see [llms.txt](https://changelog.matrixemulator.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://changelog.matrixemulator.com/welcome/server/muserver/data/custom/custompet.md).

# CustomPet

<mark style="color:green;">Registers special bonuses for Pet (Helper) items equipped in the wing slot — the item must be listed here to receive the bonuses. Maximum of 300 lines.</mark>

```
//PI	PM	PD	RL	AH	AM	DR	AS	DD	TD	AE	RD	RS	RC	RE	BS	RR	SD	AG	DR	SP	DP	VP	EP	CP	Comment
6856	0	255	0	10	10	10	10	5	0	0	0	0	0	0	0	0	0	0	0	1	2	3	4	5	//Dark Lord Pet
end
```

<table data-header-hidden data-search="false"><thead><tr><th></th><th></th><th></th></tr></thead><tbody><tr><td><strong>Column</strong></td><td><strong>Accepted values</strong></td><td><strong>What it is</strong></td></tr><tr><td>PI</td><td>Number (pre-combined item code)</td><td>Which pet item receives these bonuses.</td></tr><tr><td>PM</td><td><code>0</code>, <code>1</code> or <code>2</code></td><td>Mount type: <code>0</code> = Common pet (Muun), <code>1</code> = Fenrir, <code>2</code> = Horse.</td></tr><tr><td>PD</td><td><code>0</code>, or <code>1</code> to <code>255</code></td><td>Durability of the pet. <code>0</code> = immortal pet (never loses durability). <code>1</code>–<code>255</code> = pet with its own health, losing durability normally.</td></tr><tr><td>RL</td><td>Number</td><td>Recovered health (extra regeneration given by the pet).</td></tr><tr><td>AH</td><td>Number</td><td>Additional HP given by the pet.</td></tr><tr><td>AM</td><td>Number</td><td>Additional Mana given by the pet.</td></tr><tr><td>DR (1st)</td><td>Number (%)</td><td>Additional damage rate.</td></tr><tr><td>AS</td><td>Number</td><td>Additional attack speed.</td></tr><tr><td>DD</td><td>Number (%)</td><td>Additional double damage rate.</td></tr><tr><td>TD</td><td>Number (%)</td><td>Additional triple damage rate.</td></tr><tr><td>AE</td><td>Number (%)</td><td>Additional experience.</td></tr><tr><td>RD</td><td>Number (%)</td><td>Resistance to ignore defense.</td></tr><tr><td>RS</td><td>Number (%)</td><td>Resistance to ignore SD.</td></tr><tr><td>RC</td><td>Number (%)</td><td>Resistance to critical damage.</td></tr><tr><td>RE</td><td>Number (%)</td><td>Resistance to excellent damage.</td></tr><tr><td>BS</td><td>Number (%)</td><td>Additional Block/Stun.</td></tr><tr><td>RR</td><td>Number (%)</td><td>Damage reflect rate.</td></tr><tr><td>SD</td><td>Number</td><td>Additional SD.</td></tr><tr><td>AG</td><td>Number</td><td>Additional AG (Shield/BP).</td></tr><tr><td>DR (2nd)</td><td>Number (%)</td><td>Additional item drop rate.</td></tr><tr><td>SP</td><td>Number</td><td>Added Strength points.</td></tr><tr><td>DP</td><td>Number</td><td>Added Agility points.</td></tr><tr><td>VP</td><td>Number</td><td>Added Vitality points.</td></tr><tr><td>EP</td><td>Number</td><td>Added Energy points.</td></tr><tr><td>CP</td><td>Number</td><td>Added Command points.</td></tr></tbody></table>

### <mark style="color:yellow;">Notes</mark>

* The file has two columns named `DR` in the original header (`Add Damage Rate` and `Item Drop Rate`) — they are different columns, in the order they appear in the table above (the 1st right after `AM`, the 2nd right after the second `AG`).
* An item that is not listed here simply does not have any pet bonus — the bonuses only exist for those registered in this file.
